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Creative Development - Sculpting a Digital Maquette in ZBrush with Federico Scarbini

1.33 GB
Total Size
34
Files
June
Created
2
Seeders
0
Leechers

Basic Info

Hash: 0c05f5eb347bd3af9cf935521fe99611aacf025f
File Status: Multi-file
Type: Public
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File List (34 Files)

project_files.zip

#1
ZIP
417.72 MB

26. Using custom brushes to create veins.mp4

#2
MP4
58.18 MB

28. Posing our character.mp4

#3
MP4
53.04 MB

7. First sculpt pass on the head.mp4

#4
MP4
47.52 MB

29. Adding fur using FiberMesh.mp4

#5
MP4
43.48 MB

25. Creating fine details for the face.mp4

#6
MP4
41.48 MB

15. Cleaning the DynaMesh.mp4

#7
MP4
40.63 MB

23. Starting to add some high frequency details.mp4

#8
MP4
39.19 MB

19. Adding a second stage of details.mp4

#9
MP4
36.32 MB

17. Defining tertiary details.mp4

#10
MP4
35.49 MB